Write a class CircularArrayQueue such that all the following methods are implemented: 1. enqueue 2. dequeue 3. first 4. isEmpty 5. size 6. toString
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Write a class CircularArrayQueue such that all the following methods are implemented:
1. enqueue
2. dequeue
3. first
4. isEmpty
5. size
6. toString
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- PLEASE TYPE ONLY*** JAVA PROGRAMMING Program #2: Write a class called YourFirstNameLine that represents a line segment between two Points. Your Line objects should have the following methods: public YourFirstNameLine (Point p1, Point P2): construct a new Line that contains the given two Points public Point getStartPoint(): return this Line’s first endpoint public Point getEndPoint(): return this Line’s second endpoint public String toString(): return a String representation of this Line, such as “[(2,3), (4,7)]” public double getSlope(): return the slope of this Line. The slope of a line between points (x1, y1) and (x2, y2) is equal to (y2-y1)/(x2-x1). If x2 equals x1, the denominator is zero and the slope is undefined, so you may return a zero in this case public void draw (Graphics g): draw a line in a DrawingPanel. Write a client class called YourFirstNameLineTest with main method to test your Line class. In the main method, you need create a line object with the last four…Computer Science Write a compareTo () method for this Student class. public class Student { private String name; private int id; private double gpa; } write it for the srudent class , best of you ablitytoString() and equals() Methods This lab will demonstrate how the toString() and equals() methods work when they are not overridden. Type up the code and submit the BOTH results. CODE public class ObjectToString( public static void main(String[] args) { ClassOne co new ClassOne(); ClassTwo ct = new ClassTwo(); } } public class Classone { System.out.println(co); System.out.println(ct); System.out.println(co.equals(ct)); public void printfle() { System.out.println("I am from ClassOne"); } public class ClassTwo ( public void printMe() { } System.out.println("I am from ClassTwo"); Run the program and notice the output.
- Slide Type Slide • Exercise # 1: Define a class Point that represents a point in 2 – D plane. The point has x and y coordinates. Define the following: • A constructor to initialize the x, y coordinates. • A method translate(self, dx,dy) to translate the point object dx , and dy units in x and y directions, respectively. • A method distanceTo (self, point2) to return the distance between the point referenced by self and point2. • getX(self) to return the value of x coordinate. • getY(self) to return the value of y coordinate Test the above class by: • Creating 2 point objects; one with (3,5) as x,y coordinates; the second with (-10,30) as x,y coordinates. • Move the first point 5.5 units in x direction and -12.5 units in y direction using translate method • Find the distance between the 2 points in their current location using distance To method A Sample output resulting from running the above test class is shown below new coordinates of point1= (8.5 , -7.5) Coordinates of point 2 =…//Todo write test cases for SimpleCalculator Class // No need to implement the actual Calculator class just write Test cases as per TDD. // you need to just write test cases no mocking // test should cover all methods from calculator and all scenarios, so a minimum of 5 test // 1 for add, 1 for subtract, 1 for multiply, 2 for divide (1 for normal division, 1 for division by 0) // make sure all these test cases fail public class CalculatorTest { //Declare variable here private Calculator calculator; //Add before each here //write test cases here }Shape -width: double -length: double +allmutatorMethods Shapes2D Shapes3D -height:double *calSize():double +calVolume():double 1. Define class Shape, 2DShape and 3DShape as per UML class diagram given. 2. Define all mutator methods(set and get) for all classes. 3. Define methods calArea() with formula area - width * length for 2DShapes. 4. Define methods calArea() with formula calvolume, volume = width*length*height for 3DShapes. In the main program, declare and set data in 1 object of 3DShapes. Create an array OR ArrayList of 2DShapes, set and display the info of all objects as shown in the output. 5.
- class Point { private: int x, y ; public: : x(u), y(v) {} Point (int u, int v) int getX) { return x; } int getY () { return y; } void doubleVal() { *= 2: y *= 2; } }; int main () { const Point myPoint (5, 3) myPoint.doubleVal() ; cout << myPoint.getX() << " " return 0; << myPoint.getY() << "\n"; }This is a subclass and doesn't has a main method yet. class Vector{Object items[];int length;int size; void Grow(){// Duplicate sizesize = size * 2; // Allocate new itemsObject new_items[] = new Object[size]; // Copy old itemsfor (int i = 0; i < length; i++)new_items[i] = items[i]; // Discard old itemsitems = new_items; // MessageSystem.out.println("Growing capacity to " + size + " elements");} public Vector(){size = 2;items = new Object[2];} public void Print(){// MessageSystem.out.println("Content:"); // Traversefor (int i = 0; i < length; i++)System.out.println(items[i]);} public void Insert(int index, Object item){// Check indexif (index < 0 || index > length){System.out.println("Invalid index");return;} // Grow if necessaryif (length == size)Grow(); // Shiftfor (int i = length - 1; i >= index; i--)items[i + 1] = items[i]; // Insertitems[index] = item; // One more itemlength++; // MessageSystem.out.println("Inserted " + item);} public void Add(Object…At most, a class can contain ____________ method(S). 0 1 2 any number of
- public class StairViewer public static void main(String(] args) // Step 2: Create a rectangle and draw it as the // top step of the stair // location: (20, 10) // size: (20, 20) 18 // Step 3: Create a rectangle and draw it as the 19 // middle step of the stair 20 // location: below the top step, aligned on left // size: (40, 20) 21 22 23 24 // Step 4: Create a rectangle and draw it as the 25 // bottom step of the stair 26 // location: below the middle step, aligned on left // size: (60, 20) 27 28 29 30 } 31 32A SuperDie Class Write a class SuperDie that models a single die with an arbitrary number of sides, not just six. A die instantiated with the default constructor has six sides. The methods of this class should be: • roll a die and return its value, • return the number of sides on a die, and • change the number of sides on a die. Include a main(...) method that tests all the methods of your class.Shape Classes Design classes Square, RightTriangle , and Triangle that encapsulate three geometric shapes. Each class should implement a method void draw (int x, int y) that “draws" a square, a right triangle, or an equilateral triangle (a triangle with three equal sides), respectively. See Figure 2. The parameters x and y specify the relative position of the figure: y lines down and x spaces acro from the current position of the screen cursor. The instance variables of each class are: int rows , the number of rows that comprise the figure, and char character , the keyboard character used for drawing the figure. Each shape of Figure 2 consists of five rows. The drawing characters are *** for the square, %' for the right triangle, and #' for the equilateral triangle. Shape (abstract) int rows char character Shape() Shape(int x, char c) int get rows() char getCharacter() void setRows(int x) void setCharacter(int x) void draw(int x, int y) (abstract) Square() Square(int x, char ch) void…