Given the following code, for a vacation expense tracking simulation: public class Vacation Budget { private double amountLeftToSpend; private final double getHomeCost } 1000.0; public Vacation Budget (double startingBudget) { amountLeftToSpend = startingBudget; } public void payExpenses (double whatSomethingCost) { amount LeftToSpend amount LeftToSpend - whatSomethingCost; } public double getAmount Left() { return amountLeftToSpend; } = Assuming we have created a Vacation Budget object called myCruise, which of the following is a correct way for calling the payExpenses method? Select all that apply. A. myCruise.payExpenses(); B. myCruise.payExpenses (78.75); C. myCruise.payExpenses ("78.75"); D. double dinner = 78.75; myCruise.payExpenses (dinner); E. myCruise.payExpenses (double 78.75);
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- public class BackAccount{public double Balance { set; get; }public void Deposit(double amount){Balance = Balance + amount;} }Transaction FeesTransaction TypeDeposit Withdrawal Check BalanceAmount0.25 % of the deposit amount 0.5 % of the withdrawal amount FreeUsing the code snippet above, complete the bank account functionality by adding Withdraw and CheckBalance methods. In your definition for the Withdraw method, check if the account has sufficient funds before making a withdrawal. Apply transaction fees as per the table above:Design a class named Rectangle to represent a rectangle. The class must have the following: • double data fields named width and height. The default values are 1 for both width and height A no-argument constructor that creates a default bag. A constructor that creates a rectangle with the specified width and height A getParameter() method to return the perimeter. • A getArear() method to return the area of the Rectangle. Create two Rectangle objects. One with width 4.0 and height 10.0. The other object has width 6.3 and height 10.5.Java program: Write a class called YourFirstNameLine that represents a line segment between two Points. Your Line objects should have the following method: public YourFirstNameLine (Point p1, Point P2): construct a new Line that contains the given two Points public Point getStartPoint(): return this Line’s first endpoint public Point getEndPoint(): return this Line’s second endpoint public String toString(): return a String representation of this Line, such as “[(2,3), (4,7)]" public double getSlope(): return the slope of this Line. The slope of a line between points (x1, y1) and (x2, y2) is equal to (y2-y1)/(x2-x1). If x2 equals x1, the denominator is zero and the slope is undefined, so you may return a zero in this case public void draw (Graphics g): draw a line in a DrawingPanel Write a client class called YourFirstNameLineTest with main method to test your Line class. In the main method, you need create a line object with the last four numbers of your Panther ID. For…
- Consider the following class:1 public class Student {2 private int studentNumber;3 private Student labPartner;4 private static Student classPres = null;5 private static int nextStudentNumber = 100;67 public Student () {8 this.studentNumber = Student.nextStudentNumber;9 Student.nextStudentNumber ++;10 this.labPartner = null;11 }1213 public void setLabPartner (Student labPartner) {14 this.labPartner = labPartner;15 }1617 public static void setClassPres (Student pres) {18 Student.classPres = pres;19 }20 }(a) Write code that is able to construct an array of 1000 student objects and loads them in increasingstudent number order into that array. The lab partners of these students should all be null. TheclassPres should also be null.a. Write a FractionDemo program that instantiates several Fraction objects and demonstrates that their methods work correctly. Create a Fraction class with fields that hold a whole number, a numerator, and a denominator. In addition: Create properties for each field. The set access or for the denominator should not allow a 0 value; the value defaults to 1. Add three constructors. One takes three parameters for a whole number, numerator, and denominator. Another accepts two parameters for the numerator and denominator; when this constructor is used, the whole number value is 0. The last constructor is parameterless; it sets the whole number and numerator to 0 and the denominator to 1. (After construction, Fractions do not have to be reduced to proper form. For example, even though 3/9 could be reduced to 1/3, your constructors do not have to perform this task.) Add a Reduce() method that reduces a Fraction if it is in improper form. For example, 2/4 should be reduced to 1/2. Add an operator+() method that adds two Fractions. To add two fractions, first eliminate any whole number part of the value. For example, 2 1/4 becomes 9/4 and 1 3/5 becomes 8/5. Find a common denominator and convert the fractions to it. For example, when adding 9/4 and 8/5, you can convert them to 45/20 and 32/20. Then you can add the numerators, giving 77/20. Finally, call the Reduce() method to reduce the result, restoring any whole number value so the fractional part of the number is less than 1. For example, 77/20 becomes 3 17/20. Include a function that returns a string that contains a Fraction in the usual display format—the whole number, a space, the numerator, a slash (D, and a denominator. When the whole number is 0, just the Fraction part of the value should be displayed (for example, 1/2 instead of 0 1/2). If the numerator is 0, just the whole number should be displayed (for example, 2 instead of 2 0/3). b. Add an operator*() method to the Fraction class created in Exercise 11a so that it correctly multiplies two Fractions. The result should be in proper, reduced format. Demonstrate that the method works correctly in a program named FractionDemo2. c. Write a program named FractionDem03 that includes an array of four Fractions. Prompt the user for values for each. Display every possible combination of addition results and every possible combination of multiplication results for each Fraction pair (that is, each type will have 16 results).Slide Type Slide • Exercise # 1: Define a class Point that represents a point in 2 – D plane. The point has x and y coordinates. Define the following: • A constructor to initialize the x, y coordinates. • A method translate(self, dx,dy) to translate the point object dx , and dy units in x and y directions, respectively. • A method distanceTo (self, point2) to return the distance between the point referenced by self and point2. • getX(self) to return the value of x coordinate. • getY(self) to return the value of y coordinate Test the above class by: • Creating 2 point objects; one with (3,5) as x,y coordinates; the second with (-10,30) as x,y coordinates. • Move the first point 5.5 units in x direction and -12.5 units in y direction using translate method • Find the distance between the 2 points in their current location using distance To method A Sample output resulting from running the above test class is shown below new coordinates of point1= (8.5 , -7.5) Coordinates of point 2 =…
- Purpose To review interfaces Directions Your task for this lab is to implement and test a class to store ratings of items. Your Rating class should have the following fields and methods: private double sumOfRatings - the sum of all of the ratings private int raters - the number of people who have rated an item public Rating () initialize both fields to zero public Rating (double sumofRatings, int raters) - initialize the fields to the parameter values public void addRating (double newRating) - increase the sumOfRatings by newRating and increase the number of raters by one public double getAverageRating () return the average rating; if there are no raters so far, return 0.0 public String toString() - display the average rating and how many reviews it is based on; for example, if the sum of the ratings is 32 and that is based on ratings from ten people, the toString method will return "3.2 based on 10 reviews"Write a Circle class that has the following field: • radius: a double The class should have the following methods: no-arg constructor constructor: accepts the radius of the circle as an argument. setRadius: A mutator method for the radius field. getRadius: An accessor method for the radius field. getArea: returns the area of the circle. getDiameter: returns the diameter of the circle. getCircumference: returns the circumference of the circle Write a program that demonstrates the use of the Circle class by asking the user for the circle's radius, creating a Circle object, and then reporting the circle's area, diameter, and circumference.public class DebugBox { privateint width; privateint length; privateint height; publicDebugBox() { length = 1; width = 1; height = 1; } publicDebugBox(intwidth,intlength,intheight) { width = width; length = length; height = height; } publicvoidshowData() { System.out.println("Width: " + width + "Length: " + length + "Height: "+ height); } publicdoublegetVolume() { double vol = length * width * height; return vol; } } // This class uses a DebugBox class to instantiate two Box objects public class DebugFour3 { publicstaticvoidmain(Stringargs[]) { int width =12, length = 10, height = 8; DebugBox box1 =newDebugBox(); DebugBox box2 =newDebugBox(width, length, height); System.out.println("The dimensions of the first box are"); box1.showData(); System.out.print("The volume of the first box is "); showVolume(box1); System.out.println("The dimensions of the second box are"); box2.showData(); System.out.print("The volume of the second box is "); showVolume(box2); }…
- Java question please Create a class called Account that has the following attributes: Account Client - AccountHolder Double - Balance Date - DateCreated Account() Account(Client AccountHolder, Double Balance) getAccountHolder() - Client setAccountHolder(Client) - void getBalance() - Double deposit(Double) - Double withdrawal(Double) - Double getDateCreated() - Date toString() - String compareTo(Account) - Integer equals(Account) - Double Notes: The account holder attribute will link to the Account class that you created in problem 6. Your constructor and overloaded constructor should set the date created to the current date. Your deposit method should add to the balance Your withdrawal method should remove from the balance, as long as there is enough money to withdrawalJava - Constructors Create a class named Book that has the following attributes: Publisher - String Year Published - Integer Price - Double Title - String Create a constructor for the class Book that has the parameters from the attributes of the class. After, create a method for the class that displays all attributes. Ask the user for inputs for the attributes and use the constructor to create the object. Lastly, print the values of the attributes. Inputs 1. Publisher 2. Year Published 3. Price 4. Book Title XYZ Publishing 2020 1000.00 How to Win? Sample Output Published: ABC Publishing Year Published: 2022 Price: 150.00 Book Title: Stooping too low Stooping too low is published by ABC Publishing on 2022. It sells at the price of Php150.00.I have the following code: public class Length{private int feet;private int inches;// Your code goes here Length(){feet = inches = 0;} Length(int newFeet, int newInches){feet = newFeet;inches = newInches;} public int getFeet() { return feet; }public void setFeet(int newFeet) { feet = newFeet; } public int getInches() { return inches; }public void setInches(int newInches) { inches = newInches; } public Length add(Length otherLength){int newFeet = feet + otherLength.feet;int newInches = inches + otherLength.inches; if(newInches >= 12){newFeet++;newInches -= 12;} return (new Length(newFeet,newInches));} public Length subtract(Length otherLength){if(this.feet > otherLength.feet){int newFeet = feet - otherLength.feet;int newInches = inches - otherLength.inches;if(newInches < 0){newFeet--;newInches += 12;} return (new Length(newFeet,newInches));}else{int newFeet = otherLength.feet - feet;int newInches = otherLength.inches - inches;if(newInches < 0){newFeet--;newInches += 12;}…