Creating an object from a class is also called Initializing Instantiating None of the above Interfacing
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- The ability to create classes with more specific attributes and methods that share the properties and methods of existing classes is referred to as: Abstraction Polymorphism Typecasting InheritanceAn access modifier, such as private or public, is assigned to each and every property and method that is specified in a class. as well as safeguarded Make a distinction between each of them.Object adapters and class adapters each provide a unique function. These concepts are also significant due to the significance that you attach to them.
- Library Information System Design and Testing Library Item Class Design and TestingDesign a class that holds the Library Item Information, with item name, author, publisher. Write appropriate accessor and mutator methods. Also, write a tester program(Console and GUI Program) that creates three instances/objects of the Library Items class. Extending Library Item Class Library and Book Classes: Extend the Library Item class in (1) with a Book class with data attributes for a book’s title, author, publisher and an additional attributes as number of pages, and a Boolean data attribute indicating whether there is both hard copy as well as eBook version of the book. Demonstrate Book Class in a Tester Program (Console and GUI Program) with an object of Book class.Protection against the accidental modification of class fields is essential.True or False An interface can be used to define a set of methods that a class must implement.
- 46. It is an advanced concept in Object Oriented Programming that is achieved by separating the use of a method from its implementation. Abstraction Polymorphism None of the Choices Classes Give an explanation for the answer. Thank youTECHNICAL REQUIREMENTS 1. The program must utilize at least two classes. a. One class should be for a player (without a main method). This class should then be able to be instantiated for 1 or more players. b. The second class should have a main method that instantiates two players and controls the play of the game, either with its own methods or by instantiating a game class. c. Depending on the game, a separate class for the game may be useful. Then a class to play the game has the main method that instantiates a game object and 2 or more player objects. 2. The game must utilize arrays or ArrayList in some way. 3. There must be a method that displays the menu of turn options. 4. There must be a method that displays a player's statistics. These statistics should be cumulative if more than one game is played in a row. 5. There must be a method that displays the current status of the game. This will vary between games, but should include some statistics as appropriate for during a game.…True or False A class can implement more than one interface.
- Static variables can... ...can be accessed even without creating an object of that class. ...only be accessed by static methods. ...not be accessed using class prefix. ...not be inherited.So why is it important for a class to have its own destructor?Distinguish between implementing an interface and implementing a derived class.