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General Aggression Model Of Human Aggression

Decent Essays

Part 1. Violence
Mechanism of GAM
General Aggression Model (GAM) represents a theoretical basis for social-cognitive integrated model of human aggression, and aims at the interpretation of the connection between the motivation of aggression, and the following aggressive behavior, aggressive effect (i.e., physiological stimulation), aggressive cognition, (i.e., thoughts), reduced pro-social behavior, and reduced empathy (i.e., emotional facets) (Anderson and Bushman, 2001; Barlett and Anderson 2013). As a process model, GAM can be divided into two explanatory mechanisms; a) proximate and distal GAM (Anderson & Carnagey, 2004) or b) proximate GAM as single-episode GAM and multiple-episode GAM (see. Anderson & Bushman, 2001) as (long-term) effects of repetitive violence viewing (Barlett & Anderson, 2013).
In the single episode model, GAM describes a continuous cycle of interaction between personal/biological and situational/violent media exposure variables/modifiers; situational input variables influence aggressive behavior through their impact on the person’s present internal state (e.g. personality/hostility traits, emotions or attitudes), represented by cognitive, affective and arousal variables. The present internal state of a person in GAM is the result of the interaction among between affect, arousal, and cognition (i.e., the activation/priming of one of them leads to the activation of other two) (Anderson and Dill, 2001). Sequentially, internal states influences

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