With respect to objects, describe the difference between a property and a method.Feel free to use words like thing, action, description, attribute, and so on.
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With respect to objects, describe the difference between a property and a method.
Feel free to use words like thing, action, description, attribute, and so on.
Step by step
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- Create a class Person to represent a person according to the following requirements: A person has two attributes: id Add a constructer to initialize all the attributes to specific values. Add all setter and getter methods. Create a class Product to represent a product according to the following requirements: A product has four attributes: a reference number (can’t be changed) a price an owner (is a person) a shopName (is the same for all the products). Add a constructer without parameters to initialize all the attributes to default values (0 for numbers, "" for a string and null for object). Add a second constructer to initialize all the attributes to specific values. Use the keyword "this". Add the method changePrice that change the price of a product. The method must display an error message if the given price is negative. Add a static method changeShopName to change the shop name. Add all the getter methods. The method getOwner must return an owner. Create the class…What is the difference between a class and an object? Can you explain this using an example from the real world?Finish the TestPlane class that contains a main method that instantiates at least two Planes. Add instructions to instantiate your favorite plane and invoke each of the methods with a variety of parameter values to test each option within each method. To be able to test the functionality of each phase, you will add instructions to the main method in each phase.
- What is the main difference between a class and an object?What is the difference between an object and a class? Give some examples.Analysis: Q1: There are common attributes and methods between kids and trainers. What is the best choice for designing and writing the codes of these two classes? Explain your answer. Q2: Draw a simple class diagram showing only relationships between the classes. Implementation: After analysing the given requirements, implement the required application: with Object Oriented Programming style following the rules of good programming style (e.g. adding comments, etc.) using only the material covered in M251 (and its prerequisites) Hints: For each class, it is required to implement constructors, setters, getters, toString() method, and any other necessary method If the user tries to do an operation that could violate the state of objects, the operation should be ignored and the application should display an error message (e.g. adding a kid to the same group twice, etc.) Checking equality of any 2 objects should be done via the equals() method There is a class that will do the main job of…
- Look carefully at how messages and mailboxes are represented in the email system that you use. Model the object classes that might be used in the system implementation to represent a mailbox and an e-mail messageDesign and implement a class called Bug, which represents a bug moving along a horizontal wire. The bug can only move for one unit of distance at a time, in the direction it is facing. The bug can also turn to reverse direction. For your design, create a UML Class diagram similar to that on the attachment. Note that you need to include the constructor in the methods section if you code a constructor. Bug will require a toString method to return the current position and which direction the bug is facing to the driver so it can be output. Hint: Remember that a horizontal line has a zero position in the middle with positive to the right and negative to the left. Consider that a bug will land on the wire at some point before starting along the wire. Write an interactive test driver that instantiates a Bug, then allows the user to manipulate it with simple commands like Output (to see the position and direction), Move, Turn, Exit ... single letters work just fine. All output…Discussion: Advantages of Methods This discussion has 2 parts: What are the advantages of using methods? Name at least 2 advantages and how you benefit from each. List at least 1 scenario you would want to use methods instead of having the code in the main class.