type of elevator and has a request percentage of 70%. Standard elevators have a maximum capacity of 10 passengers. ExpressElevator: This type of elevator has a request percentage
Help I am making a elevator simulation. Can you please help me improve my code. Any help is appreciated.
There are 4 types of elevators in the system:
StandardElevator: This is the most common type of elevator and has a request percentage of 70%.
Standard elevators have a maximum capacity of 10 passengers.
ExpressElevator: This type of elevator has a request percentage of 20%. Express elevators have a
maximum capacity of 8 passengers and are faster than standard elevators.
FreightElevator: This type of elevator has a request percentage of 5%. Freight elevators have a
maximum capacity of 5 passengers and are designed to transport heavy items.
GlassElevator: This type of elevator has a request percentage of 5%. Glass elevators have a
maximum capacity of 6 passengers and are designed to transport fragile item
import java.util.Random;
public abstract class Passenger {
public static int passengerCounter = 0;
private String passengerID;
protected int startFloor;
protected int endFloor;
Passenger() {
this.passengerID = "" + passengerCounter;
passengerCounter++;
}
public abstract boolean requestElevator(SimulatorSettings settings);
}
class StandardPassenger extends Passenger {
public StandardPassenger() {
super();
}
@Override
public boolean requestElevator(SimulatorSettings settings) {
Random rand = new Random();
this.startFloor = rand.nextInt(settings.getNofloors());
this.endFloor = rand.nextInt(settings.getNofloors());
while (this.startFloor == this.endFloor) {
this.endFloor = rand.nextInt(settings.getNofloors());
}
return true;
}
}
class VIPPassenger extends Passenger {
public VIPPassenger() {
super();
}
@Override
public boolean requestElevator(SimulatorSettings settings) {
// Request an express elevator
int expressElevator = settings.getNofloors() / 2;
this.startFloor = expressElevator;
this.endFloor = expressElevator;
return true;
}
}
class FreightPassenger extends Passenger {
public FreightPassenger() {
super();
}
@Override
public boolean requestElevator(SimulatorSettings settings) {
Random rand = new Random();
this.startFloor = rand.nextInt(settings.getNofloors());
this.endFloor = rand.nextInt(settings.getNofloors());
while (this.startFloor == this.endFloor) {
this.endFloor = rand.nextInt(settings.getNofloors());
}
return true;
}
}
class GlassPassenger extends Passenger {
public GlassPassenger() {
super();
}
@Override
public boolean requestElevator(SimulatorSettings settings) {
Random rand = new Random();
this.startFloor = rand.nextInt(settings.getNofloors());
this.endFloor = rand.nextInt(settings.getNofloors());
while (this.startFloor == this.endFloor) {
this.endFloor = rand.nextInt(settings.getNofloors());
}
return true;
}
}
public abstract class Elevator{
private int currentFloor;
private int maxCapacity;
private int passengersCount;
public Elevator(int maxCapacity) {
this.currentFloor = 0; // assuming initial floor is 0
this.maxCapacity = maxCapacity;
this.passengersCount = 0;
}
public abstract void moveUp();
public abstract void moveDown();
public abstract void addPassenger(Passenger passenger);
public abstract void removePassenger(Passenger passenger);
}
class StandardElevator extends Elevator{
public StandardElevator() {
super(10); // max capacity is 10 for StandardElevator
}
@Override
public void moveUp() {
// implementation for moving up for StandardElevator
}
@Override
public void moveDown() {
// implementation for moving down for StandardElevator
}
@Override
public void addPassenger(Passenger passenger) {
// implementation for adding passenger to StandardElevator
}
@Override
public void removePassenger(Passenger passenger) {
// implementation for removing passenger from StandardElevator
}
}
public class FreightElevator extends Elevator{
public FreightElevator() {
super( 4);
}
}
public class GlassElevator extends Elevator{
public GlassElevator() {
super( 8);
}
}
class ExpressElevator extends Elevator{
public ExpressElevator() {
super(8); // max capacity is 8 for ExpressElevator
}
}
public class SimulatorSettings {
private int nofloors;
public int getNofloors() {
return nofloors;
}
}
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