the following statement is FALSE about classes? All objects of a class have the same methods. All objects of a class have the same pieces of data variables. Different objects may hold different data values inside. Different objects of same class may hold different methods inside
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All objects of a class have the same methods.
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All objects of a class have the same pieces of data variables.
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Different objects may hold different data values inside.
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Different objects of same class may hold different methods inside
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- use this code template to help you continue: private boolean included Indicates whether the item should be taken or not public Item(String name, double weight, int value) Initializes the Item’s fields to the values that are passed in; the included Field is initialized to false public Item(Item other) Initializes this item’s fields to the be the same as the other item’s public void setIncluded(boolean included) Setter for the item’s included field (you don’t need setters for the other fields) Given code: public class Item { private final String name; private final double weight; private final int value; public Item(String name, double weight, int value) { this.name = name; this.weight = weight; this.value = value; } static int max(int a, int b) { if(a > b) return a; return b; } // function to print the items which are taken static void printSelection(int W, Item[] items, int…• Write a class to maintain data about a single pizza. It should maintain information about its topping, size, and price. The class should have appropriate get and set methods. • Once you have the class written, it is time to write the program that will use the class. It needs to create 2 Pizza objects, set the data, and then print the data about each pizza. • Use the following values when creating your pizzas: o Pizza 1 Topping: Extra Cheese o Pizza 1 Diameter: 14 o Pizza 1 Price: 15.99 o Pizza 2 Topping: Pepperoni o Pizza 2 Diameter: 12 o Pizza 2 Price: 13.49 • Note that this program has no user input (no cin statements) Sample Run #1 (bold, underlined text is what the user types): Pizza 1 is a 14 inch pizza with Extra Cheese It will cost $15.99 Pizza 2 is a 12 inch pizza with Pepperoni It will cost $13.49Static & Not Final Field: Accessed by every object, Changing Non-Static & Final Field: Accessed by object itself, Non-Changing Static & Final: Accessed by every object, Non-Changing Non-Static & Not Final Field: Accessed by object itself, ChangingRead the following situation and decide how the variables should be defined. You have a class named HeartsPlayerA round of Hearts starts with every player having 13 cardsPlayers then choose 3 cards to “trade” with a player (1st you pass left, 2nd you pass right, 3rd you pass across, 4th you keep)Players then strategically play cards in order to have the lowest scoreAt the end of the round, points are cumulatively totaled for each player.If one player’s total is greater than 100, the game ends and the player with the lowest score wins. 1. How should the following data fields be defined (with respect to final and static)?(a) playerPosition (These have values of North, South, East, or West)(b) directionOfPassing(c) totalScore…
- Write a class named Patient that has attributes for the following data: First name, middle name, and last name Address, city, state, and ZIP code Phone number Name and phone number of emergency contact The Patient class’s _ _init_ _ method should accept an argument for each attribute. The Patient class should also have accessor and mutator methods for each attribute. In other words, write methods so you can set the attribute values or get their values. Next, write a class named Procedure that represents a medical procedure that has been performed on a patient. The Procedure class should have attributes for the following data: Name of the procedure Date of the procedure Name of the practitioner who performed the procedure Charges for the procedure The Procedure class’s _ _init_ _ method should accept an argument for each attribute. The Procedure class should also have accessor and mutator methods for each attribute. Next, write a program that creates an instance of the…Under which of these conditions overloading a method would work (ie: the class will contain two methods with the same name)? O The methods have different numbers of parameters. O Two methods with the same name can never be included in the same class. O The methods have different parameter names. O The methods have different return types.Which of the following statements is false? a. A class can contain only one constructor. b. An example of a behavior is the SetTime method in a Time class. c. An object created from a class is referred to as an instance of the class. d. An instance of a class is considered an object.
- At most, a class can contain ____________ method(S). 0 1 2 any number ofA(n)_ is a special kind of class that never uses any non-virtual methods. Please provide your comment in the spaces provided.In Python: Write a class named Pet, which should have the following data attributes: _ _name (for the name of a pet) _ _animal_type (for the type of animal that a pet is. Example values are 'Dog','Cat', and 'Bird') _ _age (for the pets age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: set_nameThis method assigns a value to the _ _name field set_animal_typeThis method assigns a value to the _ _animal_type field set_ageThis method assignsa value to the _ _age field get_nameThis method assignsa value to the _ _name field get_animal_typeThis method assignsa value to the _ _animal_type field get_ageThis method assignsa value to the _ _age field Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type and age of his or her pet. This data should be stored as the objects attributes. Use the objects accessor methods to retrieve the pets…
- Java Overview In this task, you will try to create a class called Course and a test class that creates objects of the Course class. The purpose is to teach you to write classes, create objects of classes and call public methods on the created object. Task Write a class that represents a course given here at San University. The class must contain information about the course course code, name, number of credits and a description. This should be stored as instance variables in the class. Use English names for all variables and methods. All instance variables must use the String class as the data type. The instance variables may only be accessible within the own class. It must be possible to set new values for all instance variables in the class. This must be implemented with public set methods for all instance variables. There should also be a method that prints all information about the course on the screen in a "nice" and structured way. You must also write a "test class" that…: Create a class for invoice item having attributes invoice id (it’ll be unique for every invoice item), item description (name of product and details), quantity (number of items), and price (sail price). There is behavior to set all values. There is a display method that will show invoice id, item description, quantity, price of single item and total amount of the invoice item. Create objects to show following details. ID Name Quantity Price Total Amount 1 Chips 50 mg small pack 12 10 120 2 Chocolate Biscuit small pack 15 5 75 Note.... this is a Java program questionDesign a class that holds the following personal data: name, address, age, and phone number. Write appropriate accessor and mutator methods. Also, write a program that creates three instances of the class. One instance should hold your information, and the other two should hold your friends’ or family members’ information.