public class Cylinder { public void smoothen() { } } } public abstract class Vessel implements Steerable { private Engine e; System.out.println("Smoothening.."); public Engine getEngine() { return e; } public void set Engine (Engine e) { this.e = e; } public abstract void turnOn(); public class Engine { private Cylinder [] y; private int cyls = 1; static final int maxCylinders = 12; public void add Cylinder (Cylinder y) { if (cyls } } maxCylinders) { this.y [cyls++ - 1] = y; public interface Steerable { public void turn(String s); } public class Boat extends Vessel { public void turn (String s) { } } } public void turnon () { } System.out.println("Steering " + s); public class Factory { System.out.println("Turn On!"); } public void build() { Boat b = new Boat (); Engine e = new Engine(); boolean needs Cylinder = true; /* Add just one cylinder if needed */ if (needs Cylinder) { Cylinder c= new Cylinder(); c. smoothen(); e.addCylinder (c); } b.setEngine (e); Please create a structural class diagram of the above code. Include all classes, associations (complete with needed cardinalities and needed arrowtips), specializations and realizations. Use www.diagrams.net or www.draw.io to create the diagram, export as image file and submit it below.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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public class Cylinder {
public void smoothen() {
}
}
}
public abstract class Vessel implements Steerable {
private Engine e;
}
System.out.println("Smoothening..");
public Engine getEngine() {
return e;
}
public void setEngine (Engine e) {
this.e = e;
}
public abstract void turnOn();
public class Engine {
private Cylinder [] y;
private int cyls = 1;
static final int maxCylinders = 12;
public void addCylinder (Cylinder y) {
if (cyls <maxCylinders) {
this.y [cyls++ - 1] = y;
}
}
public interface Steerable {
public void turn(String s);
}
public class Boat extends Vessel {
public void turn(String s) {{
}
public void turnon () {
}
System.out.println("Steering + s);
System.out.println("Turn On!");
public class Factory {
}
public void build() {
Boat b = new Boat ();
Engine e = new Engine();
boolean needs Cylinder = true;
/* Add just one cylinder if needed */
if (needs Cylinder) {
Cylinder c = new Cylinder();
c. smoothen();
e.addCylinder(c);
}
b.setEngine (e);
Please create a structural class diagram of the above code. Include all classes, associations (complete with needed cardinalities and needed arrowtips), specializations and realizations.
Use www.diagrams.net or www.draw.io to create the diagram, export as image file and submit it below.
Transcribed Image Text:public class Cylinder { public void smoothen() { } } } public abstract class Vessel implements Steerable { private Engine e; } System.out.println("Smoothening.."); public Engine getEngine() { return e; } public void setEngine (Engine e) { this.e = e; } public abstract void turnOn(); public class Engine { private Cylinder [] y; private int cyls = 1; static final int maxCylinders = 12; public void addCylinder (Cylinder y) { if (cyls <maxCylinders) { this.y [cyls++ - 1] = y; } } public interface Steerable { public void turn(String s); } public class Boat extends Vessel { public void turn(String s) {{ } public void turnon () { } System.out.println("Steering + s); System.out.println("Turn On!"); public class Factory { } public void build() { Boat b = new Boat (); Engine e = new Engine(); boolean needs Cylinder = true; /* Add just one cylinder if needed */ if (needs Cylinder) { Cylinder c = new Cylinder(); c. smoothen(); e.addCylinder(c); } b.setEngine (e); Please create a structural class diagram of the above code. Include all classes, associations (complete with needed cardinalities and needed arrowtips), specializations and realizations. Use www.diagrams.net or www.draw.io to create the diagram, export as image file and submit it below.
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