Part 1 Java Create a UML class diagram for the Circle class as described below: radius: a double PI: a final double initialized with the value 3.14159   The class should have the following methods: a constructor that takes the radius of the circle getRadius – An accessor (getter) for the radius setRadius - A mutator (setter) method for the radius calculateArea - Returns the area of the circle, which is calculated as: area = PI * radius * radius calculateDiameter - Returns the diameter of the circle, which is calculated as: diameter = radius * 2 calculateCircumference - Returns the circumference of the circle, which is calculated as: circumference = 2 * PI * radius

C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter11: Inheritance And Composition
Section: Chapter Questions
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Part 1

Java

Create a UML class diagram for the Circle class as described below:

  • radius: a double
  • PI: a final double initialized with the value 3.14159

 

The class should have the following methods:

  • a constructor that takes the radius of the circle
  • getRadius – An accessor (getter) for the radius
  • setRadius - A mutator (setter) method for the radius
  • calculateArea - Returns the area of the circle, which is calculated as:
    • area = PI * radius * radius
  • calculateDiameter - Returns the diameter of the circle, which is calculated as:
    • diameter = radius * 2
  • calculateCircumference - Returns the circumference of the circle, which is calculated as:
    • circumference = 2 * PI * radius

 

Create test data for several different Circle objects and calculate the expected results of calling the various methods.

 

Input

Expected Results

radius

Area

Diameter

Circumference

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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