import pygame pygame.init() dis=pygame.display.set_mode((400,300)) pygame.display.update() pygame.display.set_caption('Snake game by Edureka') game_over=False while not game_over: for event in pygame.event.get(): print(event) #prints out all the actions that take place on the screen pygame.quit() quit()
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- implement these five methods and main function: 1. getSize() // return the total number of items stored in the bag. Note: DlkdBag does not have itemCount member variable. 2. addFH() //add anEntry from head 3. addFT() //add anEntry from tail 4. display() // display bag items from head to tail 5. clear() // get rid of the bag, and release all memory used by the bag 6. main() // driver code to test all the methods you've implemented Submission: Put everything into a single file, name it as LastNameFirstInitial_a3.cpp (e.g., if your name is John DoePlease Help with Java Script eventListeners 1. Add an event listener to the button with an id of "button1". Listen for the click event. The button should change the text content of the paragraph with an id of "p1" to:"Hello World! I'm listening to events." This did NOT work://const button1 = document.querySelector("button1");//const p1 = document.querySelector("p1");//const click = () => {// alert("Hello World! I'm Listening to events.");//} //button1.addEventListener("click", p1, false); This did NOT workconst button1 = document.querySelector("button1");const p1 = button1.querySelector("p1");button1.addEventListener("click", function (event) {event.p1.target.textContent = "Hello World! I'm Listing to events.";}); 2) Add an event listener to the button with an idof "button2". Listen for the click event. Thebutton should change the text content of theparagraph with an id of "p2" to:"This button toggles text content."If the button is clicked a 2nd time,the text content should change…Chapter 18 Problem 38.PE Textbook: Introduction to Java programming and datastructure. 11th Edition Y. Daniel Liang Publisher: PEARSON ISBN: 9780134670942 This code is taken from your website does not work. package e38; import javafx.application.Application;import javafx.event.ActionEvent;import javafx.event.EventHandler;import javafx.scene.Scene;import javafx.scene.control.Button; import javafx.stage.Stage;import javafx.geometry.Pos;import javafx.scene.control.Label;import javafx.scene.control.TextField;import javafx.scene.control.Textfield;import javafx.scene.layout.BorderPane;import javafx.scene.layout.HBox;import javafx.scene.layout.Pane;import javafx.scene.shape.Line;import javafx.stage.Stage; public class E38 extends Application { @Override public void start(Stage primaryStage) { // Create a pane TreePane tp = new TreePane(); // Create a textfield TextField tfOrder = new TextField(); // Set the Depth…
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