* Filename: logserver.c */ /******************************************************************************************* modify this program to log the message from clients to a log file.

Computer Networking: A Top-Down Approach (7th Edition)
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Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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/* Filename: logserver.c */
/*******************************************************************************************
modify this program to log the message from clients to a log file.

******************************************************************************************/
#include<stdio.h>
#include<sys/ipc.h>
#include<sys/shm.h>
#include<sys/types.h>
#include<string.h>
#include<errno.h>
#include<stdlib.h>

#define BUF_SIZE 1024
#define SHM_KEY 0x1234

struct shmseg {
int cnt;
int new;
int complete;
char buf[BUF_SIZE];
};

int main(int argc, char *argv[]) {
int shmid;
struct shmseg *shmp;
shmid = shmget(SHM_KEY, sizeof(struct shmseg), 0666|IPC_CREAT);
if (shmid == -1) {
perror("Shared memory");
return 1;
}

// Attach to the segment to get a pointer to it.
shmp = shmat(shmid, NULL, 0);
if (shmp == (void *) -1) {
perror("Shared memory attach");
return 1;
}

/* Transfer blocks of data from shared memory to log file
if the message from client set shmp->complete ==1, the we log server will end its operation
if the message from the client is new, then the message should be log in the log file

*/

while(shmp->complete != 1)
{
while (shmp->new == 1) {

  
  

// after the message send to file, put the shmp->new to false
shmp->new = 0;   
}
}

/*************************************************************
write the code to detach the share memory from the process
*******************************************************/

 


/*********************************************************
write the code to mark the shared memory to be destroyed
*********************************************************/


return 0;
}

 

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