Fictional Characters In this homework, you will implement 4 classes using inheritance. Character is going to a be the superclass of 3 fictional character classes (elves, dwarves, giants, vampires, zombies, centaurs, dragons etc. ) of your choosing. Each subclass should have at least two constructors and two extra properties of their own and getters/setters. Each subclass should also override printlnfo( and quote) functions, they are all left to your imagination. printlnfo): Prints all the properties of the character induding the extra properties of subclasses. "This character is an X its current age is 2. Xs have a lifespan of 5 years. They usually live in swamps. They can have blue or pink spots, this character has pink spots. This characters likes to eat purple vegetables." quote): Prints out a sound the character makes, or a phrase the character says if the character is able to speak. "I do like purple vegetables a lot, they compliment my spots." You should have your main method in your Character class that demonstrates all of the classes and their functions. You ought to implement all the given methods, but you can add other functions or properties to make it more fun or easy. Listing 1: Class Diagram CharacterTypel Character name: string age: int feSpan: int CharacterType2 habitat: string printinfo() quote() CharacterType

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CENG 344 - Labwork 4
Introduction to Java Programming
Fictional Characters
In this homework, you will implement 4 classes using inheritance. Character is going to a be the
superclass of 3 fictional character classes (elves, dwarves, giants, vampires, zombies, centaurs,
dragons etc. ) of your choosing. Each subclass should have at least two constructors and two
extra properties of their own and getters/setters. Each subclass should also override printlnfo()
and quote) functions, they are all left to your imagination.
printlnfo(): Prints all the properties of the character including the extra properties of subclasses.
"This character is an X its current age is 2. Xs have a lifespan of 5 years. They usually live in
swamps. They can have blue or pink spots, this character has pink spots. This characters likes to
eat purple vegetables."
quote(): Prints out a sound the character makes, or a phrase the character says if the character is
able to speak.
"I do like purple vegetables a lot, they compliment my spots."
You should have your main method in your Character class that demonstrates all of the classes
and their functions. You ought to implement all the given methods, but you can add other
functions or properties to make it more fun or easy.
Listing 1: Class Diagram
CharacterTypel
Character
-name: string
age: int
-lifeSpan: int
-habitat: string
CharacterType2
printInfo()
quote()
CharacterType3
Transcribed Image Text:CENG 344 - Labwork 4 Introduction to Java Programming Fictional Characters In this homework, you will implement 4 classes using inheritance. Character is going to a be the superclass of 3 fictional character classes (elves, dwarves, giants, vampires, zombies, centaurs, dragons etc. ) of your choosing. Each subclass should have at least two constructors and two extra properties of their own and getters/setters. Each subclass should also override printlnfo() and quote) functions, they are all left to your imagination. printlnfo(): Prints all the properties of the character including the extra properties of subclasses. "This character is an X its current age is 2. Xs have a lifespan of 5 years. They usually live in swamps. They can have blue or pink spots, this character has pink spots. This characters likes to eat purple vegetables." quote(): Prints out a sound the character makes, or a phrase the character says if the character is able to speak. "I do like purple vegetables a lot, they compliment my spots." You should have your main method in your Character class that demonstrates all of the classes and their functions. You ought to implement all the given methods, but you can add other functions or properties to make it more fun or easy. Listing 1: Class Diagram CharacterTypel Character -name: string age: int -lifeSpan: int -habitat: string CharacterType2 printInfo() quote() CharacterType3
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