Explain the concept of an object and then use examples to illustrate the characteristics of objects.
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Question 2
Explain the concept of an object and then use examples to illustrate the characteristics of objects.
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- Question 4 This question assesses Block 2 Part 4. Parts a and b of this question involve creating drawings or descriptions. You can make your drawings whichever way is easiest or fastest for you. For instance, you could simply make your drawings using pencil and paper then scan or photograph them. Alternatively, you can answer by providing descriptions of the drawings. In that case, keep close to the formulations used in the long figure descriptions of the examples given in Section 4.5 of Block 2 Part 4. a.Consider the following lines entered on the Python shell: >>> Q4_TMA02 = 'submitted' >>> id(Q4_TMA02) 1944127298928 >>> type(Q4_TMA02) >>> Q4_TMA02 'submitted' Draw (or describe) the object and its label that the Python interpreter creates in response to the assignment Q4_TMA02 = 'submitted' in the interactive shell above. Your drawing or description should include a String object with a similar level of detail as Figure 4.14 in…Design models show: Select one: a. objects b. All mentioned answers c. relationships between entities d. object classesA class and an object example are provided. Define classes, objects, and the relationships between them. Use real-world examples to help explain your points.
- Give an example of a class and an example of an object. Describe what a class is, what an object is, and how they are related. Use your examples to illustrate the descriptions.Question 4 This question assesses Block 2 Part 4. Parts a and b of this question involve creating drawings or descriptions. You can make your drawings whichever way is easiest or fastest for you. For instance, you could simply make your drawings using pencil and paper then scan or photograph them. Alternatively, you can answer by providing descriptions of the drawings. In that case, keep close to the formulations used in the long figure descriptions of the examples given in Section 4.5 of Block 2 Part 4. a.Consider the following lines entered on the Python shell: >>> Q4_TMA02 = 'submitted' >>> id(Q4_TMA02) 1944127298928 >>> type(Q4_TMA02) >>> Q4_TMA02 'submitted' Draw (or describe) the object and its label that the Python interpreter creates in response to the assignment Q4_TMA02 = 'submitted' in the interactive shell above. Your drawing or description should include a String object with a similar level of detail as Figure 4.14 in…Create your own UML diagram — similar to the above UML diagram — for a Pet class that meets thespecification below.1. Create the fields indicated below. Use these names exactly as given for your fields. Define them inexactly this order.• name — The name of the pet, e.g., “Rufus”, “Mittens”, “Smelly”, etc.• animal — The type of pet, e.g., “dog”, “cat”, “asparagus”, etc.• age — The (integer) number of years the pet has been alive, e.g., 1, 2, 3, etc.2. Create a mutator for each of the above in the order listed. Use the standard Java naming conventionfor mutators.3. Create an accessor for each of the above in the order listed. Use the standard Java naming conventionfor accessors.Example: Suppose you are taking the question for the example Car UML above instead of your Pet UML.Don’t enter any spaces at all.When the question asks: Enter line 1:You would enter: CarWhen the question asks: Enter line 2:You would enter: -make:StringWhen the question asks: Enter line 3:You would enter:…
- The state of an object consists of A. the values of all of its attributes B. its physical structure C. its initial position D. its class of originCreate your own UML diagram — similar to the below UML diagram — for a Pet class that meets thespecification below.1. Create the fields indicated below. Use these names exactly as given for your fields. Define them inexactly this order.• name — The name of the pet, e.g., “Rufus”, “Mittens”, “Smelly”, etc.• animal — The type of pet, e.g., “dog”, “cat”, “asparagus”, etc.• age — The (integer) number of years the pet has been alive, e.g., 1, 2, 3, etc.2. Create a mutator for each of the above in the order listed. Use the standard Java naming conventionfor mutators.3. Create an accessor for each of the above in the order listed. Use the standard Java naming conventionfor accessorsDraw an object diagram from this class diagram
- Give an example of a class and an example of an object. Describe what a class is, what an object is, and how they are related. Use your examples to illustrate the descriptions. Your Discussion should be at least 250 words in length, but not more than 750 words. Once you’ve completed your initial post, be sure to respond to the posts of at least 3 of your classmates.Please refer to the enclosed image. 1. Using your knowledge of object classes, suggest a solution to the above problem, and redraw the diagram accordingly.An observer design pattern is one famous design pattern. Explain the purpose, behaviour, pros, cons and example of this design pattern. In the purpose part, make sure to include why we need to incorporate it and what problem it solves. In the example part, Include an example illustration of the observer design pattern using java