Design a class with name Rectangle and it contains the following members • double data named Length • double data named Width • no-arg constructor • constructor with 2 parameters • method getArea() [Area of rectangle = Length * Width] 1. Draw a UML 2. Write a program to create 2 objects of the Rectangle class the first with Length = 4.5, Width = 5.5 and the second with Length = 2.5 and Width = 1.5 3. Display or print the Length, Width and area of each object

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Design a class with name Rectangle and it contains the
following members
• double data named Length
• double data named Width
• no-arg constructor
constructor with 2 parameters
• method getArea() [Area of rectangle = Length * Width]
1. Draw a UML
2. Write a program to create 2 objects of the Rectangle class -
the first with Length = 4.5, Width = 5.5 and the second
with Length = 2.5 and Width = 1.5
3. Display or print the Length, Width and area of each object
Transcribed Image Text:Design a class with name Rectangle and it contains the following members • double data named Length • double data named Width • no-arg constructor constructor with 2 parameters • method getArea() [Area of rectangle = Length * Width] 1. Draw a UML 2. Write a program to create 2 objects of the Rectangle class - the first with Length = 4.5, Width = 5.5 and the second with Length = 2.5 and Width = 1.5 3. Display or print the Length, Width and area of each object
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