a. create a class called Student that has four instance variables -a (String) name, a (long) StudentID, a (String) College, and a (double) GPA. b. A constructor that takes student name, StudentID, College and GPA. The constructor sets the class variables to these values. c. Make the instance variable GPA private and provide a mutator method (set) and an accessor method (get) to access this variable. In set method if the GPA negative or grater than 4.00 print an invalid message and do not change the instance variable GPA. d. A method Student_Status () that check the GPA if it is less than 2, display the warning message, otherwise display Normal student. e. A method Print() that displays the name, StudentiD, College and GPA of the student as shown below:
a. create a class called Student that has four instance variables -a (String) name, a (long) StudentID, a (String) College, and a (double) GPA. b. A constructor that takes student name, StudentID, College and GPA. The constructor sets the class variables to these values. c. Make the instance variable GPA private and provide a mutator method (set) and an accessor method (get) to access this variable. In set method if the GPA negative or grater than 4.00 print an invalid message and do not change the instance variable GPA. d. A method Student_Status () that check the GPA if it is less than 2, display the warning message, otherwise display Normal student. e. A method Print() that displays the name, StudentiD, College and GPA of the student as shown below:
Programming Logic & Design Comprehensive
9th Edition
ISBN:9781337669405
Author:FARRELL
Publisher:FARRELL
Chapter11: More Object-oriented Programming Concepts
Section: Chapter Questions
Problem 1GZ
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In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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