A number maze is an n × n grid of positive integers. A token starts in the upper left corner; your goal is to move the token to the lower-right corner. On each turn, you are allowed to move the token up, down, left, or right; the distance you may move the token is determined by the number on its current square. For example, if the token is on a square labeled 3, then you may move the token three steps up, three steps down, three steps left, or three steps right. However, you are never allowed to move the token off the edge of the board. 6 3574 5 315 3 283 35 74 6 53 15 1 4 2 8 3 1 4 4 5 7 2 3 4 5 7 2 3 3 1 3 2★ 3 KT3 A 5 × 5 maze that can be solved in eight moves In this problem, you will design and analyze an efficient algorithm that either returns the minimum number of moves required to solve a given number maze, or correctly reports that the maze has no solution. Describe the solution to this problem at a high level, justify why it works, write down the pseudocode for your algorithm and analyze its running time. Hint: It is highly advisable that you read Section 5.7 in Jeff Erickson's online textbook before attempting to solve this problem.

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A number maze is an n × n grid of positive integers. A token starts in the upper left corner; your goal
is to move the token to the lower-right corner. On each turn, you are allowed to move the token up, down,
left, or right; the distance you may move the token is determined by the number on its current square. For
example, if the token is on a square labeled 3, then you may move the token three steps up, three steps
down, three steps left, or three steps right. However, you are never allowed to move the token off the edge
of the board.
6
3574
5 315 3
283
35 74 6
53 15
1
4
2 8 3 1
4
4
5 7
2
3
4 5 7 2
3
3
1 3
2★
3 KT3
A 5 × 5 maze that can be solved in eight moves
In this problem, you will design and analyze an efficient algorithm that either returns the minimum
number of moves required to solve a given number maze, or correctly reports that the maze has no solution.
Describe the solution to this problem at a high level, justify why it works, write down the pseudocode for
your algorithm and analyze its running time.
Hint: It is highly advisable that you read Section 5.7 in Jeff Erickson's online textbook before attempting
to solve this problem.
Transcribed Image Text:A number maze is an n × n grid of positive integers. A token starts in the upper left corner; your goal is to move the token to the lower-right corner. On each turn, you are allowed to move the token up, down, left, or right; the distance you may move the token is determined by the number on its current square. For example, if the token is on a square labeled 3, then you may move the token three steps up, three steps down, three steps left, or three steps right. However, you are never allowed to move the token off the edge of the board. 6 3574 5 315 3 283 35 74 6 53 15 1 4 2 8 3 1 4 4 5 7 2 3 4 5 7 2 3 3 1 3 2★ 3 KT3 A 5 × 5 maze that can be solved in eight moves In this problem, you will design and analyze an efficient algorithm that either returns the minimum number of moves required to solve a given number maze, or correctly reports that the maze has no solution. Describe the solution to this problem at a high level, justify why it works, write down the pseudocode for your algorithm and analyze its running time. Hint: It is highly advisable that you read Section 5.7 in Jeff Erickson's online textbook before attempting to solve this problem.
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