1. Write a java class called Pokemon that has a name (e.g. “Pikachu”) and a number (e.g. 25). Implement a constructor that takes both values as parameters. Implement accessors for both values. Implement a toString() that returns a string in the format “Name(number)”, e.g. “Pikachu(25)”. Implement an equals(Object) method (two Pokémon are considered equal if they have the same number). Implement a hashCode() method that returns the number. (remember the equals and hashCode contract).   2. Create a java class, PokemonComparator, that implements Comparator and compares two Pokémon in reverse order by number. For example, if Pokemon A's number is 25 and B's number is 50, compare(A, B) would return a number > 0 because B should come first. Hint: what if you subtracted the numbers?   3. Write a new class, PokemonMain, with a main method that: a. Creates a binary tree with your favorite Pokémon at the root and a new PokemonComparator. b. Insert at least 10-15 more Pokémon in any order. c. Stringify the binary tree and print the string. d. They should print in reverse order by number (from largest to smallest).   4. Update your Pokémon class to implement Comparable so that the Pokémon are arranged in order by number (from smallest to largest). For example, if Pokemon A's number if 25 and B's number is 50, A.compareTo(B) would return a number < 0 because A should come first.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
icon
Related questions
Question

1. Write a java class called Pokemon that has a name (e.g. “Pikachu”) and a number (e.g. 25).

Implement a constructor that takes both values as parameters.

Implement accessors for both values.

Implement a toString() that returns a string in the format “Name(number)”, e.g. “Pikachu(25)”.

Implement an equals(Object) method (two Pokémon are considered equal if they have the same number).

Implement a hashCode() method that returns the number. (remember the equals and hashCode contract).

 

2. Create a java class, PokemonComparator, that implements Comparator and compares two Pokémon in reverse order by number. For example, if Pokemon A's number is 25 and B's number is 50, compare(A, B) would return a number > 0 because B should come firstHint: what if you subtracted the numbers?

 

3. Write a new class, PokemonMain, with a main method that:

a. Creates a binary tree with your favorite Pokémon at the root and a new PokemonComparator.

b. Insert at least 10-15 more Pokémon in any order.

c. Stringify the binary tree and print the string.

d. They should print in reverse order by number (from largest to smallest).

 

4. Update your Pokémon class to implement Comparable so that the Pokémon are arranged in order by number (from smallest to largest). For example, if Pokemon A's number if 25 and B's number is 50, A.compareTo(B) would return a number < 0 because A should come first.

Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 9 steps with 7 images

Blurred answer
Knowledge Booster
Introduction to Interface
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-engineering and related others by exploring similar questions and additional content below.
Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY